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Retro Gaming Magazine

Sacred Line brings an unique Sega Genesis experience never seen before on the platform

- TechnoVortex

Digital Version 1.0 Release Date

October 24 2013 (Sasha Darko)

Cartridge Version 1.2 Final Release Date

February 27 2015 (Watermelon)

Digital Version 1.1.9 Release Date

July 2015 (Sasha Darko)

 

Buy Digital Version 1.1.9 (5.99$ / 11.99$)

Buy Signed BITS Edition (59$ with Premium Worldwide Shipping included)

Buy Signed Limited Edition (see details)

Please, by any means, don’t buy the game from Watermelon. 

 

 

Sacred Line Genesis is a brand new Graphic Adventure game developed exclusively for Sega Mega Drive / Genesis console. It’s an extended version of the original Sacred Line game.

It tells the story of Ellen, a private detective, who is trying to survive in Eastern Europe. Lately detective business, which she inherited from her missing sister Sarah, almost ceased its existence and one day before she was going to close her office she got an anonymous call. The unknown asked her to find some hidden forest outpost and told her about its position. That was just the beginning.


あなたは、東欧で生き残るためにしようとしているエレン、私立探偵を演じている。最近、彼女のビジネスはほとんど存在しないとなると、彼女は彼女のオフィスを閉めるつもりだった一日前に、彼女は匿名電話があった。未知のは、彼女がいくつかの隠された森の前哨基地を見つけるように頼まれ、その位置を彼女に話した。それはいつものいたずらや精神病質者と思われたが、他の全要求を除いて何かそれについて非常に奇妙だったし、呼び出し側の女性の声は非常に精通していました。午前中にエレンは、検索の際に運転しただけ、日没後の彼女は最終的に閉鎖の近くの森の小屋を見つけましたが、それでも軍事基地をよく守った。それはただの始まりだった。

Features:

- High quality 3D graphics (optimized for CRT TV)

- PCM Audio soundtrack (which sounds like a GBA output, and it won’t be slow for PAL users)

- Unique and memorable setting, story and environments

- Text-based dice fighting system (ideally you need a dice, but you can also play without it)

- Multiple endings: normal, secret and deaths, deaths, deaths

- Don’t be frustrated: if you die, you’ll start from the last checkpoint

- In-game enclyclopedia will help you learn more about characters

 

Not so good features (GINCS-specific things you may not like)

- Cartridge release won’t boot on TMSS Model 1 models, but you can use Game Genie to fix it

- The game uses GINCS engine, its Visual Studio modification. Which uses basic WAV Z80 Player and WAV files cannot be stopped immediately there, they will always play to the end. Not everyone will take it as a problem but it must be mentioned.

- Text has no shadows. Somehow, just theoretically, IF you’re crazy enough and decided to play any GINCS game via very, very, very bad RF connection on a very, very, very bad, just simply broken LCD screen and there’s also a gas all around you plus even a myst which looks like the one from that Stephen King movie…then in-game text will be hard to read. But nobody ever reported that kind of problem since the creation of GINCS (2006 year)…except Fonzie. There’s a 99% possibility that you need to be a Fonzie to experience such a problem.

- There is a super exotic GINCS bug which was reported by a GenDev user: the game might crash if you will insert gun or mouse to Port 2. Why would you put your mouse in a second port, to play Cannon Fodder on a party?

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Trivia (Did You Know?)

The development took about 2.5 years and the text was revised by six people.

Cartridge cover is based on the original art of digital release cover and was itched by Fonzie (Watermelon) on a metal piece.


[ Reviews - Digital Version 1.0 ]

Video Feature in Game Sack Episode 94 (US, Game Sack Channel)

Review by Retro Gamer #124 (UK, Imagine Publishing Ltd.)

Review by Retro Gaming Magazine #1 (US, RGM Publishing)

[ Previews - Digital Version 1.0 ]

Preview by Retro Gaming Magazine

Preview by Retro Game Network

Preview by Sega-16 RR (Frank James Villone)

[ News - Cartridge Release 1.2 ]

Bloody Disgusting / Rely On Horror / DestructoidIGN / Retro GamerSiliconeraTwinfinite / TechnologyTell / RetroCollect / Retro Gaming Magazine / Sega Nerds

International (Non-English): SH Downloads (Argentina) / GamerFocus (Colombia) / Baixaki Jogos (Brazil) / PSX Extreme (Poland)

[ Buyer Reviews - Cartridge Release 1.2]

Video Review by Gunstar (US, GunstarHeroes777 Channel)

Video Series Retrospective (31 Days of Sega Spookies – Episode 20) (US, SegaScream Channel)

Sega-16 Reader Roundtable Review by Joseph C. (US, Sega-16.com)

Game Treasure Magazin In-Depth Review by Gordman [Deutsch] (Germany, gordmansgametreasure.com)

Another Castle Review by Averagus (Australia, anothercastle.com)

Pixel Madness Review [Deutsch] (Germany, pixel-madness.de)

Screenshots (1.0 version):